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But before diving into its creation for this game, I asked Soken where he begins and how he charts a course toward creating what is now a 200-plus track score for FFXVI. I was curious how Soken created the Prelude for FFXVI, which some might have noticed is in a minor key. If you don’t recognize it based on the name – Prelude – there’s still a good chance you’ve heard it.Ĭheck out the original Final Fantasy Prelude below: There’s no way Uematsu could have predicted the legacy of this melody in the 1980s when he created it, but he and many other composers have remixed, recomposed, reorchestrated, and composed new iterations of it for other games in the series and more. It’s a relatively simple series of arpeggios that famed Final Fantasy composer Nobuo Uematsu created in just 10 minutes for the original game. The Prelude is a piece of music, or rather a melody, that’s appeared in almost every Final Fantasy game in one way or another. The Music of Final Fantasy XVI Part 1 – Creating The Prelude In this four-part series, I’ll be breaking down different aspects of the music that excite me and hopefully you too. In talking with Soken, I wanted to speak to him about some of the major themes and melodies of any Final Fantasy game – things like the Prelude, the main theme, the Victory Fanfare, and more – and he had plenty to say. Final Fantasy XVI Composer Masayoshi Soken
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